SWORDS. SORCERY. ADVENTURE.

Gather your party.
Forge your legend.

Steel your courage, ready your spells, and step into Anomaly. A classic fantasy MUD in the spirit of MajorMUD, with new lands to explore, quests to uncover, and a hundred dungeons for your company to brave.

PRELAUNCH Adventure is on the horizon.
A painted fantasy scene of an adventuring party approaching a ruined mountain keep watched over by a dragon.
I.
A tale worth telling.Bring your sword. Bring your friends.

A REALM WORTH
GETTING LOST IN

100Party-bound rifts
42,608Rooms to discover
13Races to choose
15Classes to master

ADVENTURES BEYOND THE STOCK REALM

Familiar foundations.
More to discover.

The old roads still call. We’ve given you new reasons to follow them—and new paths to take when you reach the edge.

THE HUNDRED RIFTS

Your party.
Your next great story.

Seek Archmage Ithelric and bind your company to a rift. Battle through its lairs, face four wardens, and claim rewards tied to your run. Your binding and progress survive a return to the realm.

DEPTHS30405060708090100
01 / QUESTS

A reason to return.

Daily and weekly quests bring new objectives, rewards, and familiar faces to your journey. Track your progress, share the adventure, and return to your giver to claim what you’ve earned.

02 / PROGRESSION

Seventy-five is a beginning.

Take on the Ancient Fortress trial, earn the Rune, and unlock training beyond level 75. A new chapter of your character’s story waits on the other side.

03 / GANGS

Put down roots.

Expanded gang districts around four cities give your company a place in the world. Houses, guardians, shops, and guest passes make belonging to a gang part of the adventure.

04 / CHARACTER

Make the character yours.

Once-per-season retraining lets you rethink your character’s attributes. Optional PvP flagging lets you choose whether to step into the realm’s player-versus-player battles.

05 / STORY

Follow the threads further.

Expanded questlines connect new encounters with the realm’s familiar lore. Explore Kotar’s story, the Archmage’s mysteries, and campaign chapters that reach into the higher levels.

06 / DISCOVERY

Find your next adventure.

An in-game quest guide puts the journey within reach. Use help questlist to discover quests, their level ranges, and rewards without leaving the realm.

NEW LANDS, OLD MAGIC

There is always
another horizon.

Venture beyond the familiar cities into regions filled with their own routes, enemies, and stories.

I

ROADS THROUGH THE WIND

Windscar & Gullhaven

Cross the plateau, find a new town, and follow the trail to the Lodestar.
II

BENEATH THE SURFACE

The Emberdeep

Descend through volcanic halls, ancient seals, and the Fire Lord’s domain.
III

BEYOND THE KNOWN WORLD

The Sundered Reaches

Walk a fractured frontier and take up the Ethereal Traveller’s tasks.

And above the storm: the Black Mountains, gryphon journeys, and the Wind Lord’s heights.

TOOLS FOR THE JOURNEY

Ready your pack.
Adventure awaits.

Find a client, prepare for your travels, and pull up a chair with the wider MUD community.

ANOMALY REALM DATA

A map for your adventures.

Our realm is still taking shape. The production realm MDB will be available here when it’s ready to share.

Coming soon · Realm in development

PULL UP A CHAIR

The tavern is waiting.
Your tale begins here.

Bring your favorite Telnet MUD client.
The rest is waiting to be discovered.

PREPARING FOR LAUNCHNATIVE TELNET
SERVER50.6.207.56
PORT2324
telnet 50.6.207.56 2324

Public Telnet connections will open at launch. Save these coordinates for when the gates open.